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Takashi Shimizu: On
the
Set of Grudge 2
Director Takashi Shimizu is a
man
with a mission. Or at least that's the impression you might get if you've
been
following his career as the helmsman for The Grudge, a horror series
that
has gone from being a Japanese cult sensation to a bonafide box office
blockbuster in America.
While visiting the Tokyo set of The Grudge 2, we had a chance to talk
with the director, accompanied and translated by Chiho Asada, who also acts
as
Shimizu's intermediary with the English-speaking actors while working on the
set. "Lost in Translation" indeed.
CS: So you're making a sequel to a remake of a movie that you already
made a
sequel to. Are you going to do something completely different or try to keep
parts of the original sequel?
Takashi Shimizu: "The Grudge" was a complete remake of
"Ju-On",
meaning the storyline was very similar, basically the same, but "Grudge
2" is actually different from "Ju-On 2." I don't think I
would
have accepted this job, if it was going to be the same storyline. Since it
is a
different story, my motivation was a lot higher, and I actually enjoyed
doing
this.
CS: Do you think that you'll cater this more towards American audiences,
since you're making it more for them than the Japanese audience who didn't
like
the remake as much?
Shimizu: "The Grudge," the remake was done in just two
years
from the original, so I don't think there was enough time for [Japanese]
people
to want to see the remake again. Also, it was exactly the same storyline
from
the original. If we do the promotion right for "The Grudge 2,"
meaning
it's going to be a completely different story from "Ju-On 2," I
think
that's going to attract an audience in Japan.
CS: Since American sequels tend to be bigger with more monsters and gore,
how
are you going to make this a fulfilling experience for the audience?
Shimizu: I was really never into any of those "gores,"
because
I really like to watch it, but at the same time, if it's a "gore",
I
think it can be done by any director or any actors, and it can be done
exactly
the same. For "The Grudge 2," I was going for this mystery that
was
never there in "Grudge 1," and I think that's going to fulfill the
audience. One mystery is a secret about Kayako's childhood life, so that's
part
of the big mystery, and the other part of the mystery is this Grudge will
never
stop, and it's going to spread this time. How is it going to get spread?
That's
another mystery. And one more thing, the third, the other mystery is what
has
happened to Karen, who was the main lead actress in "Grudge 1." So
that's another mystery you will find out. That something about Kayako's
childhood secret is actually something I came up with when I was writing
"Ju-On,"
the original, but I ended up not using it for the ending of
"Ju-On,"
because I just didn't know if that would be accepted in Japan. Since this is
for
worldwide and Americans, I thought that maybe this idea of Kayako's
childhood
secret can be accepted, so in that sense, that's something I'm doing special
for
the worldwide [audience].
CS: Do
you
find it difficult to bring freshness to a film franchise that you've already
done six times before?
Shimizu: Yes, it's very difficult to keep it fresh. Since I've been
doing
this so many times, I feel like I'm just repeating things over and over.
There
isn't really much to do there, meaning they're so limited and those scary
depictions are always similar now. It's just really hard coming up with new
ideas, and if I don't find it fresh, audiences aren't going to find it fresh
either, so it is difficult.
CS: How do you overcome that and come up with new ideas?
Shimizu: Well, there isn't really any method to come up with ideas. I
spent all this time coming up with ideas, but time is really nothing and it
doesn't really help me. Sometimes, I just come up with one when I'm walking.
It
just comes to me all of a sudden. I also listened to those scary stories
that
happened to my friends or people I know. I haven't seen a ghost, but all
these
scary, mystery things that happened to me, maybe I can get ideas from that
experience. To be honest, I've done six of them, and most of those ideas are
coming from my everyday life. Maybe I can tweak a little bit of something
from
everyday life, I can bring this into something interesting, and I keep
thinking,
"What about this? Maybe I can use this for something else." That's
how
I come up with the ideas. It's not just scary things. Because the script
came in
so late for this shoot, that delayed everything; the staff/crew here have a
lot
of difficult time because the script came in so late.
CS: What did you learn while making the first American movie that you're
applying to this sequel?
Shimizu: Yeah, very small things but a lot of different things,
especially between the actors and I. I think I'm more careful with them,
because
last time, I just didn't know anything about this American actor's system
[SAG].
The only system I knew was this Japanese system, and since I know what the
American system is like now, I know how to make it work with them.
CS: Do you find that there were any difficulties or limitations about
having
a PG-13 rating, something you didn't have to deal with while making the
original
movies?
Shimizu: The rating issue is always difficult, because it's never the
same. The response they give me is always different, and every time, it is
different. The last time I was doing this, I wasn't that conscious about it,
but
since I've done it once, I'm more conscious about it this time. Every time
we
have blood or something, I always consult with the producer, so we know what
we're going for, and sometimes, we shoot different versions with less blood,
or
we even do it without the blood at all. That's how I've been doing it. It is
actually very… stressful process, because sometimes in the script, it says
"splash of blood" or "groteseque" but that's not what
I'm
really going for, but if it's in the script, I kind of have to go for it.
Sometimes, I talk to the producers and they have some different opinions
from
mine, and there is this conflict, and also, it is a big contradiction, I
think,
because what it says in the script and what we're doing is very
different.
CS: Why
do
you prefer doing the effects practically, rather than using computer
graphics?
Shimizu: It's not that I dislike those CGI FX, but if it's a horror
film,
as soon as they figure out that it's a CGI, it's not going to be scary any
more.
When we see those things with CGI and it's like fancy and big, it's
interesting,
but at the same time, as soon as they find out that it can be real, not CGI,
the
level of scare comes down to half. That's just not something I like as a
style.
If people are not going to be scared of those CGI and if we can maintain the
level of the scare I want to go for, I'd rather just do it practically. One
of
the most important things that I'm going for in "The Grudge" is
that
all these scares can happen in everyday life. Anybody can experience any of
these things, because they'll be very familiar to the characters' life or
characters, whatever they're doing. As soon as they see all these CGI
things,
they think, "Oh, that can't be real", they're just going to lose
that
scare because that can't happen to them anymore. If it's a movie like
"Lord
of the Rings" or something, it's all fantasy and people really go for
that,
so we don't have to worry about that kind of stuff, but what I'm doing is
very
much of this everyday life where anything can happen to anybody type of
thing.
CS: What is scarier for you, a ghostly presence or a ghost actually
attacking
you?
Shimizu: The presence of the ghost. Those direct-attacking type of
ghosts
are really not matching to the Japanese ghost, culture wise. If they're
attacking you directly, they're like the living dead or zombie type, it's
more
towards the monster, and if they're attacking you, that means we can
actually
touch them. If you can touch them, why don't you just run away from them? If
they're not attacking, if it's just the presence. It's more about this
Grudge.
The presence is there because what they left behind when they're living is
there. I think that's more scary, 'cause we can't touch them, we can't run
away
from them, because it's a presence. To be honest, we can't just have a
presence.
We have to have it attacking, so in that sense, "Grudge" is the
fine
combination of American "attacking-type" of ghost, and Japanese
"presence-type" of ghost.
CS: Can you talk about the state of horror in Japan right now, because a
lot
of the directors, such as yourself, are making movies in Hollywood? Are
there
any new young horror directors worth looking out for?
Shimizu: There are young new directors who are doing horror movies,
because horror movies are easy to make in a way, because it can be low
budget
and they sell really well. But I have to be honest about those young
directors,
because I don't think there's anybody standing out that great yet. There
isn't
anybody who is that unique or that different, who's got that tone or taste
of
the horror that I think is that amazing yet. All I see lately is just very
similar types of horror, over and over. There are always relatively the
same,
and sometimes, it's clearly somebody's just been asked to copy other
people's
work. I just don't want this horror boom to be ending 'cause that's how I'm
seeing it right now.
CS: Are
there any other Japanese horror directors that you like or respect?
Shimizu: Well, those names that I'm going to mention, I just want to
be
careful, because sometimes, those directors don't want to be called as
horror
directors, but still… Yoshi Kurosawa, Norio Tsuruta, Hideo Nakata are the
directors, and writer-wise, [I like] Hiroshi Takahashi and Kazuya
Konaka.
CS: Are there any American horror movies you like?
Shimizu: When I watch American horror films, what I'm going for is
something we can't find in Japan, meaning we can't find things like
"Ring" series or "Grudge" series in America, they don't
have
that kind of taste. Rather than that, I would go for something fancy or just
something bigger, like when I watch American horror films like "Bride
of
Chucky" or "Freddy vs. Jason." I love those two. The director
of
those movies, Ronnie Yu, I really like his taste, because it's almost funny
that
I can laugh. Recently, all these horror movies they're using those old
horror
heroes, they're starting to go for something funny, and I really like that
movement. I actually couldn't watch any horror movies when I was little, and
finally, I was able to see them when I was in junior high, and around that
time,
those Freddy type and Jason type [movies] were there. Since that was the
first
type of horror films that I got into, I really still enjoy them.
CS: Why weren't you able to watch horror movies? Was that your choice or
your
parents?
Shimizu: I always liked reading scary books and hearing or listening
to
the stories. I always liked to imagine how scary it could be, but I just
never
wanted to see them directly. At that time, when I was little, I couldn't
really
believe all these people who were going to see horror films to see something
really gory, but now I'm used to it, and I can enjoy it.
CS: In America, the horror trend has been going more towards torture
films
like "Devil's Rejects", "Saw", "Hostel"… is
that
something you'd ever think about making?
Shimizu: That's not [something] I'm going for, because I don't like
to do
anything painful. I like things scary, but nothing to do with pain. Of
course,
the story itself is interesting, and if that is standing out, rather than
the
torture part, I would do it, but I just don't like the pain.
CS: Are you getting tired of the "Grudge/Ju-On" series, and if
so,
what do you want to do next?
Shimizu: I do really like making horror movies because it's
interesting,
because you have all these tricks to play on, it's very much fun, but I do
want
to go for something different, maybe I can do different types of horror,
including all these suspense or thriller type things, but the film that I
really
want to shoot now is a comedy where this leading actress is dealing with
this
contradiction in between what it says in the script and what we're doing on
the
set.
CS:
How do you feel about "The Grudge" being spoofed in the upcoming
"Scary Movie 4"?
Shimizu: It really makes me happy because in "Scary Movie
4,"
they're doing a spoof of "War of the Worlds" and "King
Kong," and these are the movies with big budget, big movies. Next to
that,
there's "Grudge," and I just feel like I'm getting such
recognition,
those movies, and in my mind, horror and comedy are very close, so in that
sense, I would love to make movies like the "Scary Movies" in the
future. The year before last, I did this TV series of something very similar
to
a "Scary Movie" type of thing. It's a comedy version of a horror
film,
and that was on the air really late at night, so it wasn't that big, but I
did
something like that and I enjoyed it. That's something I'd really like to
do. I
don't think it's going to get big promotion, but I think [that TV show] will
be
released in America soon. These are the ideas that I got when I was shooting
"Grudge" and "Ju-On." "If I do this, or if I do it
in
this way, it can be funny" so I used all those ideas for this TV
series.
For "Grudge 2," it's all about scares--I have to think about how
to
scare people--but I think scaring people and entertaining people, I mean
making
them laugh, is so close that I think it's always back-to-back, so when I'm
thinking about this (horror), I can always come up with this (humor).
CS: Is "The Grudge" going to be a trilogy and was that always
the
idea, to do it as a trilogy?
Shimizu: That's what I hear. The producers and the production company
are
saying it's a trilogy, but if "The Grudge 2" is not going to be a
major hit, no one's going to want to do "Grudge 3." They just want
to
say that it's a trilogy and that's fine, but who knows? I would love for
that to
happen, but if it's a third one, people are going to expect more, right? It
needs to be better and bigger and just everything more, so in that sense, I
don't know if I'm ready to do that, but I haven't really thought about
it.
CS: Would you consider just being involved with a third movie as a writer
or
producer, rather than directing it?
Shimizu: If there is a director I can count on. The thing is that
"The Grudge" has a very special storyline and this very unique
world
atmosphere to it, so if there's any director who can create that, that I can
count on, maybe I would take a part of whatever to cooperate. I would give
them
some ideas. As long as they can maintain the world that I created for
"The
Grudge," but if this person or director is going to take it into a
completely [different] direction than I'm not going to take any part of
it.
CS: Having spent so much time developing this curse and its history, have
you
thought about any way that the curse can be ended?
Shimizu: In the script meeting, I do talk about that idea with
writers
and producers, but every time we try to stop the curse, our ideas just don't
go
anywhere good, and we just can't come up with anything interesting to stop
the
curse, so if that's the case, I would rather just go for something that
could
never be stopped. But who knows, maybe something can be stopped in
"Grudge
3"?
The Grudge 2 is scheduled to open on Friday, October
13.
Source:
Edward
Douglas
April
12, 2006

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